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Special Ability Information
Companion Ability 1:
Divine Roar - Merenwen can sacrifice her force attack in a round in order to generate a ball of divine energy that is created and held within Gregory’s mouth. The amount of power level she can use to generate this attack is dictated by the amount she could use with a normal energy attack. At any time after this is formed, Gregory can roar and release this energy as if it were an attack he cast, using his master’s stored power but his own hit value. This may be used as many times per battle as desired. (Action Ability)
Companion Ability 2:
Blaze the Trail - When in full sprint, Gregory can erupt into flames and cause a trail of magical fire to follow him. This creates a wall of fire along his path that is two feet in width and ten feet high; it can burn on any surface, flammable or nonflammable, and it will not spread across any medium it is placed upon. This fire is extremely hot and can burn flesh but it does not create smoke, although the flames will obscure vision. Anyone can pass through the flame with no damage (maybe a blister or two) as long as they run through it quickly, but standing or waiting inside the wall of flames will cause fire damage equal to 50% of Gregory’s maximum MP each round. Merenwen can see through these flames as if they were an illusion if she uses the augmented vision granted by of Pius, her shield. (Action Ability)
Companion Ability 3:
(Pending...)
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