Solaris RPG
Planetary Factions

This section covers the planetary factions of Solaris. These groups have various purposes, but are the primary differences between the key races of planet Solaris. All characters start out as a member of either the Union of Order or The Exiled.

  1. Union of Order - This is a coalition of various long lived races of planet Solaris. The Union of Order is out to protect the peace and uphold the law of planet Solaris, or what little remains after the Second Flux. The Union of Order ranks include Solarians, Humans, Gorgons, Aqualarions, Avians, Eatherlings, Nu'Lath, Guardians, and Elves. Each of these very different cultures have all sworn to uphold the order of Solaris in their own ways. They may not always get along with one another, but they all share the same goal of upholding order and keeping the peace. The Union of Order is seated primarily in and around Elyndrel Village. They primarily seek to protect the world from the Lord of Anguish, Grey Fenrir who claimed the ruins of ancient Solaris City as his stronghold.

  2. The Exiled Ones - This is a coalition of beings who have always remained distant from the others. The Exiled Ones ranks include Demons, Eleran, Lunarians, Vampires, Gargoyles, Zethans, Wraithen, and Minotaur. The Exiled are well known as some of the shadiest folk on the planet. They share a common disdain for the Union of Order, as well as contempt for one another at times. Even though they don’t play well with others, they are welcome in Elyndrel Village as long as they obey the laws. The one thing they share in common with Union of Order is a hatred for the Lord of Anguish, Grey Fenrir who claimed the ruins of ancient Solaris City as his stronghold.

  3. Brotherhood of Anguish - This dark coalition seeks to control everyone and everything. The Brotherhood consists of assassins, bounty hunters, mercenaries, and murderers. They take orders from no one but the Lord of Anguish himself, Grey Fenrir. The Brotherhood is seated in the ruins of ancient Solaris City. All who oppose the Brotherhood have met with slavery or death, and now the only thing standing between the Brotherhood of Anguish and total domination are the remaining warriors of Solaris, whether members of the Union of Order or The Exiled.

  4. The High Order - This isn't really a faction, but a group of neutral beings that may or may not hold ties with others. They are all incredibly powerful and range from godly deities to dragon lords and fuzzy little balls of fluff. Some are rarely seen, while others are regularly visited by the warriors of planet Solaris.

Clans and Guilds

This section simply shows the current player created clans and guilds here in the world of Solaris. The clans are shown in alphabetical order.

  1. Elyndrel Order - The Elyndrel Order is a group of warriors collected by Krauser Killener to help uphold some form of law and order in the new post Second Flux world. The group is seated in the small village of Elyndrel, hence the name, but will try to help those in need inside or outside of the village.

  2. Shadow Forge - This is a private clan for warriors who have been touched by the dark side of reality. It is for those that understand the devastating power of the darkness and wish to protect others from evil. The Shadow Forge works as a guard to make sure that no single dark force becomes to powerful in the world of Solaris. The Shadow Forge was created by Hawk Shadow.

  3. Sol'Kanar - The Sol'Kanar was once a group of elite demons that terroized the heavens of earth, but today they consist of other beings that wish to gain power through their brotherhood. One member would die for the rest if needed be. The Sol'Kanar was created by the demon Nova.

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