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Holy Sign - This sigil allows the Paladin to ward off the undead and protect him from various "unholy" magic’s. It is a little symbol that can be on a chain around the Paladin's neck, or kept on him somewhere.
Silver Sword - This sword is made of silver and is three feet long. Its handle has several gems planted firmly in it's hilt. Being that it is made of silver it is a bit more useful against various undead minions and other unwordly creatures. (Special Attributes: +15% ATT, Class: Medium) Silver Trident - The trident is a three pronged spear, the middle point longer then the outer two. The trident is six feet in length and extremely heavy. It is made out of silver. The silver trident is almost the pentacle of perfection. This weapon is great for underwater fighting and is rarely seen on land. (Special Attributes: +20% ATT, Class: Medium) Steel Platemail - This armor is made up of a combination of steel plates, steel chainmail, and a lair of quilted cloth. The quilted cloth separates the body from the metal. Metal plates covers the chest, arms, and legs. While, the chainmail protects the joints and movable parts of the body. (Special Attributes: +35% DEF, Class: Heavy) |
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(This character has not purchased a backpack.) |
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Beacon of Light - With this ability the user shoots a small orb of light up high into the sky. This light orb will explode outwards into a huge sphere of Light Energy that will shine bright, erasing all darkness from the area below. After the orb has turned into a huge sphere, it will then blast beams of light energy out from it's surface like a giant disco ball in the sky. The beams of light energy will harm anyone fighting against the user, even turning significantly weaker opponents into ash. The light beams will not harm anyone helping the user or the user herself. This ability will stay in the air and keep working for five rounds.
Defy Nature – This allows one to stand, walk, or run across the surface of water, up the side of walls, trees, windows, and even walk on ceilings. The person cannot fall form the area and if hit and knocked down they will fall back and land upon the surface of the wall, ceiling, ect, as if it was the floor. If the user is grabbed and thrown from the wall they can redirect this ability so they can fall upon the floor like normal. This also helps with landing, say you are falling form the sky and you fall next to a tree, the user has the ability to use the tree like it was the ground and run down it and even stop on the tree instead of hitting the ground after such a long fall. The user can leap form the floor up onto a wall, then stand and fight and even flip off of the wall and land back onto the floor giving greater difficulty to enemies that are use to fighting with there opponets standing on the same surface as they are. Holy Water - This ability allows the user to purify any and all types of water of pollution with holy magic. This removes salt from water for drinking and even allows the user to create more water. This ability also helps the user with healing, anytime the user uses water to heal it does 15% more in healing power. |
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For a very long time Akieasha lived in the world of Solaris, around 14 years before the day she woke on a long sandy beach. She was wet and cold she did not know were she was, nor where she came from. She wandered though the forest meeting up with a small group of nomads that helped her for many years…
Now Akieasha tends to train by herself, leaving everyone else to the battles and the wars. She does train form time to time with others but this is rare. She normally wanders around Solaris healing fallen warriors and then she leaves them to their fates. Not being very big, she does pack a powerful punch. She has long light blue hair, and dark blue eyes that seem to change color randomly. |
