Solaris RPG

Character Picture
Name:
Nova
Age:
366
Race:
Demon
Height:
7'3"
Weight:
328 lbs.
Gender:
Male
Homeland:
Earth Realm - Hell
Credits:
29,239
Level:
48
Experience:
1,769,296
Job Class:
Wizard
Classification:
Aggressive
Favored Element:
Fire/Ice
Favored Energy:
--
Master:
Grey Fenrir
Apprentice:
--
Clan:
Sol'Kanar
Companion:
Enguoo
Ball of Transformation - This is a small ball of energy it can be moved with my mind. With a single thought it can be forged into any close range weapon. It is almost indestructable because it is made of pure energy.

Double Bladed Staff – This is a staff, which has a foot long blade on each end of a 4' long shaft. This staff is gives it's wielder an extra 500 points to each stat. The shaft of the weapon is wrapped tightly in leather for a good handgrip. There are pearls at each end of staff wrapped around it at the base of the blade. (Special Attributes: +40% ATT, Class: Medium, Notes: +500 STR, +500 END, +500 AGI, +500 WIS)

Enguoo - Lampers come from the Badlands on Planet Nidorian. They weigh about 205 lbs and are about 4 feet tall. Their skin is a dark green and they have a set of gills on each side of their neck. Adult Lampers have two very large teeth in their mouth that are never seen until they fight each other or another creature. Lampers basically look like small humans, except for the color of their skin, gills, and claws in their mouths. Lampers are not very intelligent and they are also cannibals. These creatures tend to get into battles with their own kind almost constantly, mainly over food. Lampers will eat their own kind if one has been hurt and sometimes they will go after healthy Lampers. Lampers have also been known to eat their young, because of this there doesn't seem to be many left. Besides eating each other, they will eat smaller creatures in the swamp. In some cases Lampers actually take down humans that wander through the Badlands, they usually only hunt humans if they are in large groups. (LVL: 37, CC: Aggressor)

Lavoha's Shield - A tower Shield that is 5'6 in height and about 3' wide. It is made of a special chemical compound of lightweight titanium. There are magical inscriptions that are blessed into the shield and they can only be seen when it deflects a blow. There are also 1" spikes that surround the bottom foot of the shield they are pointed up in a 45-degree angle. The shield can with stand any amount of heat and cannot be frozen. (Special Attributes: +50% DEF, Class: Shield)

Mangara's Axe - This is a magical double bladed axe that is about 4' in length with a black, leather handle grip that runs all the way up the shaft. There are little runes carved on the blades from old dwarves that created it century's ago. There is also a bright green sphere that you can see through, at the end of the shaft. The axe has the ability to return to Rashida's hands when he is not holding it. It also can be ripped from someone else that is holding it unless Rashida also gives them scabbard. (Special Attributes: +40% ATT, Class: Medium)

Pouch of the Magi - This is a magical pouch that was given to Rashida on his journeys through the Iceland's by a great sorcerer. In this pouch it contains various colors of dust or powder that can be used for different element attacks or defense.

Rashka’s Armor of Guardians – This armor was bound with the armor of Rashka and Pahlan’s Armor of Guardians. At first glance of it, it appears to be only a blue gem in the center of a tight fitted red breastplate that glimmers in the sunlight. If Nova wants it he can make the armor form up his arms, neck, and down his legs. The full formed armor will cover his enter body leaving only eye slits for his eyes. A small slit where his mouth is and two slits in the back so his wings are still out. The formed armor has one, six inch spike coming from his chest where the gem would be and from his knees. (If he bends his knee the spike would be on top.) His knuckles, forehead, and back of his ankles have a line of two-inch spikes. Also there are half inch spikes coming from the end of his foot. When the armor is formed it turns a pitch black. This armor is made of mainly lightweight titanium. There is a soft spongy substance on the back of the armor against his skin. When the armor is fully formed strange glyphs can be seen circling around the waits, and engravings around his various joints. It is hard to say what these glyphs mean but he knows that they hold some magical power and hopefully it will be revealed by some one. (Special Attributes: +50 DEF, Class: Heavy, Notes: +1,000 STR, +1,000 END, +1,000 AGI)

Ring of Wisdom – This is a magical ring made of silver that was enchanted to significantly increase the wisdom of any warrior that equips it. (Special Attributes: +20,000 WIS)

Teeka's Amulet - This is an amulet that was given to Rashida for betraying his clan century's ago, it was given to him by a great dragon. The necklace is made of unbreakable rope with 2 ivory 3" fangs at the bottom there is also 2 more fangs on each side of the ivory one's about an inch apart, the fangs come from past dragon's that he has slain. The ivory fangs give Rashida the power to change into any creature he wishes. He cannot change into anything that is above his power level.

Water Rune - It has the ability to absorb any water attack and turn it into HP for whomever holds it. It also completely nulls fire attacks for the holder. It raises its owners power level up 5,000 points until they give it away or loose it. (Special Attributes: +5,000 PL, Notes: Water-to-HP Absorption)
(This character has not purchased a backpack.)
Darkness Illusion - This move senses the victims worst fear and unleashes it upon them leaving them vulnerable enough to attack. This move only lasts 1 min. unless they are stronger than him and then it only lasts 30 sec.

Dauthi Surge - This ability allows Nova to summon his once forgotten power of his former clan back into his body, when this occurs his muscles ripple seeming to bulge out and his veins tend to pop out a little more. His mind reverts back to a primal stage when this ability is activated he shows no compassion. Also an electrical field can be seen pulsating through his mass as he does this. The electrical current running through his body does not seem to harm him but any contact with the running current from a physical blow is transferred from his body into the person that he is in contact with. This ability doubles his PL for the remainder of the battle.

Demon Horde - This ability allows Nova to bring forth little demons of his own creation and use them at whatever PL he wants as long as it doesn't exceed his own. (Each creatures PL is deducted from Nova's remaining PL.) These demons are elemental demons being fire, ice, electric, etc. whatever he wants them to be. They attack whatever he wants them to and he can merge them into one giant being with the entire PL they each had.

Dragon Cannon - Nova brings his hands together and shoots out two beams that twine together and it is the power of a dragon and it is a fire move.

Duel Magnetic Reflector Beam - This ability fires a beam of pure energy from each palm of the caster. The beams can reflect off any surface and are attracted to the enemy.

Earthquake -This ability allows the caster to manipulate the earth and rock. The caster can control any type of rock element.

Inferno - This ability causes an eruption under the designated area that the caster wants it to be. In the eruption there is a burst of fire that shoots up 20 feet lasting for 5 to 10 seconds depending on the amount of PL spent.

Shadow Walking – This gives him the ability to leap into the shadows and leap out of a nearby shadow.

Tainted Power - This ability allows the caster to take half of the desired stat away from the target and bring it to his own. (Example: Jim has 1,000 WIS Nova has 2,000 WIS. Nova activates the ability now Jim has 500 WIS and Nova has 2,500 WIS.) The way this ability works is if Nova comes in contact with the person by touch. (Example: punch, kick, hand shake) This ability can only be used once for each stat per opponent. (Example: Nova fights Jim, in the same battle he can use it against wisdom, strength, agility, etc… but only once on each.) This ability will work on anyone with the same, or less power than Nova has. It will also work on beings that have a higher power level than Nova, but less wisdom.

Telekinesis - This ability allows Nova to lift, move, and shove anything that he wants as long as the force isn't stronger than him.
Nova, was an evil necromancer and the head necromancer for Lucifer in Hell(Earth). One day he was summoned by his master and was told that he was to embark on a mission to the Nomaverse. Not being told why he trained vigorously for the next few days. On the last day of his training he was thrown into the dimensional riff without being told his mission. <bgsound src="theme.mid">

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