Solaris RPG
Rules

Welcome to the rules of Solaris RPG. This section is basically a guide for the entire game containing both IC and OOC information.

  1. Gameplay Guide - This section explains how Solaris RPG works, what is expected of you while you play, and what you should expect from other players.

  2. Race Guide - This list gives detailed information about the inhabitants of Planet Solaris, not the "creatures" but the actual "higher intelligence" life. (What characters are.)

  3. Job Class Guide - This section gives detailed information about all of the different types of job classes characters have available to them from creation and how different classes affect different character stats.

  4. Creature Guide - This list gives detailed information about all of the non-player creatures across Solaris RPG. These are the creatures a character may sometimes run into during play.

    1. Companion Rules - Want your character to have his/her very own pet? This section explains exactly how it all works. It also lists all of the CC (Creature Classification) a creature or pet can be.

  5. Classification Guide - Everyone has a different type of personality, this section explains the different types of personality/classification a character in Solaris RPG can be, such as aggressive, apathetic, defensive, etc.

  6. Stat Guide - This section explains how the internals of a character in Solaris RPG work. Things such as a characters speed, agility, strength, wisdom, attack power, defensive power, hit points, and power level are all explained here.

  7. Level Guide - Replacing the old Rank Rules, this section better explains the leveling system of Solaris RPG and how it is related to the power level system and Special Abilities of Solaris RPG. It shows when a character gets new abilities and when they can actually make their own abilites as they progress through the game. It also explains the "Perks" system.

  8. Battle Guide (Type 1) - This section explains how fighting works in Solaris RPG, which is probably the primary form of gameplay in the Solaris RPG. It explains what happens when you defeat another character or monster and also what happens to your character when it dies in Solaris RPG. This type of "battling" is also considered Type 1, or simply T1 style fighting.

    1. Variant Battle Guide (Type 2) - Explains a less-math, more-action style of battle interaction in Solaris RPG. This type of "battling" is also considered Type 2, or simply T2 style fighting.

    2. The Death Guide - Explains everything players need to know about dying on planet Solaris, what happens in certain situations, and the return of the dead back to the realm of the living.

    3. Loading Prep Rules - A closer look into the problems with long preps during battles.

  9. Questing Guide - Characters gain credits (money in the world of Solaris) by doing quests from the Quest Guide. This explains how it all works, and the rules that apply to it.

  10. Training Guide - This is for players that don't like to battle, or players with a character that cannot battle. It is a way for characters to gain points by doing solo training.

  11. RP for PL Guide - This is for players that don't like to battle, or players with a character that cannot battle. It's also for people who don't like doing solo training sessions. It doesn't give nearly as much of a gain, but it still makes role playing a bit more fun by giving some rewards for your efforts. Overall this helps everyone.

  12. Forces Guide - This section details the primary elemental forces of planet Solaris such as fire, demi, ice, fauna, etc. It also explains the other forces of planet Solaris as well, such as plasma energy, ki, and cie.

  13. Market Guide - This section explains the marketing system of Solaris RPG. It explains how each different shop in Solaris RPG works, as well as a few other important things about them.

    1. Item Rules - This section explains how items in Solaris RPG work. Items do MANY different things in the world of Solaris and this section explains what they can and cannot do. (This contains information about weapons, armors, accessories, and everything else that a character carries with them.)

  14. Clan Guide - This section explains how to create a clan, what a clan is, why people make clans, etc... If you are interested in clans/guilds, read this.

  15. Master and Apprentice Guide - This section explains how to become the master of another character. This basically means that one character teachers another character, his apprentice.

  16. Forum Guide - This explains what is expected of you in the Solaris RPG forums, as well as the chat rooms.

If you have any questions about the rules please send an email to staff@solarisrpg.com.

© 1996-2008 Solaris RPG. All rights reserved.