Solaris RPG
This guide is for players that have a character that has reached a level where it can have a free custom item. It is simply a list of things players should remember when creating a characters new custom item. Please don’t argue with staff members over this list as it is here to help prevent as many problems as possible and make the submission of new custom items as efficient as possible.

Things new custom items can and cannot do...

  • All new weapons and armors must start out at 0% ATT and 0% P-DEF/0% F-DEF. We know this makes all new custom weapons and armors purely cosmetic for the most part, but this allows you to start a unique item for your character and it keeps the games economy moving along when players upgrade their ATT and DEF ratings. You could submit a new weapon however, and immeadiatly upgrade it to whatever ATT value your wallet allows though. This encourages players to do quests and earn credits as well.

  • Custom items can be anything from jewelry and clothing to weapons and armor. Jewelry and clothing could be later enchanted and weapons and armor could later be upgraded as well. We don't allow things like spell books if they list out a bunch of spells that basically give a character a book of new abilities. To see a full list of what is not allowed please visit the Item Rules and scroll down to the section about disallowed items. This is a very important section to go over.

  • Keep in mind that every new custom item must be accepted by a member of the staff or an administrator before it can be put on a character's profile. Please don't argue if we say your item needs rewritten or something needs changed. Free custom items are a privilege in Solaris RPG.

We reserve the right to edit this list at any time without notice. However, we will always try to let everyone know when rule changes are made to any section of the rules.
© 1996-2009 Solaris RPG. All rights reserved.